Version 0.3e ( 5th Release Build )
- Deleted xp bar glow
- Deleted some Unnecessary code
- All enemies have slightly more health
- Enemy health is now based on world
- Balanced "Fire Staff XF-II" Machines damage
Play it here: link
- Deleted some Unnecessary code
- All enemies have slightly more health
- Enemy health is now based on world
- Balanced "Fire Staff XF-II" Machines damage
Play it here: link
Version 0.3d ( 4th Release Build )
- Changed starting fires from 5 to 2
- Added new boss : Maxwell
- Changed Machines background art
- Changed "New Adventurer" Pack xp bar
- Changed "New Adventurer" Pack background art
- Changed Lock panel art
- Fixed glitch where you couldn't ascend world
- "Hero Trainer" Machine max level changed from 24 to 100
- Fixed glitch where you couldn't buy the "Target Practice" machine
- Fixed glitch where the Motherfire conversion panels stayed lock
Play it here: link
- Added new boss : Maxwell
- Changed Machines background art
- Changed "New Adventurer" Pack xp bar
- Changed "New Adventurer" Pack background art
- Changed Lock panel art
- Fixed glitch where you couldn't ascend world
- "Hero Trainer" Machine max level changed from 24 to 100
- Fixed glitch where you couldn't buy the "Target Practice" machine
- Fixed glitch where the Motherfire conversion panels stayed lock
Play it here: link
Version 0.3c ( 3rd Release Build )
- Balanced the Card Generation again
- Replaced the "Soul Alter" Machine with the new "Target Practice" Machine
- There's now a bag sound when you get an item
- You can now miss enemies when click them (it tells you if you hit or miss)
- fixed Max level glitch, Max level is 1 + (1000 * world) e.g. 1001 for world 1
- Buffed/Increased Click Damage
- The "New Adventurer" Pack now costs 10 fires but...
- You can now buy 1 Card for 1 Fire
- Can't quit out of the New Cards Panel until you've flipped every card
- Boosting when you don't have enough coins give less XP
- Lowered the FireStaffs max level
- Motherfire only costs Coins and Cogs
- fixed issues with not being able to buy some machines
- Machine upgrades are cheaper
- Fixed a glitch with "Leveler-MKII"
Play it here: link
- Replaced the "Soul Alter" Machine with the new "Target Practice" Machine
- There's now a bag sound when you get an item
- You can now miss enemies when click them (it tells you if you hit or miss)
- fixed Max level glitch, Max level is 1 + (1000 * world) e.g. 1001 for world 1
- Buffed/Increased Click Damage
- The "New Adventurer" Pack now costs 10 fires but...
- You can now buy 1 Card for 1 Fire
- Can't quit out of the New Cards Panel until you've flipped every card
- Boosting when you don't have enough coins give less XP
- Lowered the FireStaffs max level
- Motherfire only costs Coins and Cogs
- fixed issues with not being able to buy some machines
- Machine upgrades are cheaper
- Fixed a glitch with "Leveler-MKII"
Play it here: link
Version 0.3b ( 2nd Release Build )
- The "Now Unlocked!" panel doesn't come back
- Slight audio volume adjustments
- Added the Updates Panel
- Music Toggle is now saved, so it will stay on/off next time you play
- Audio Volume is now saved so it will be the same volume next time you play
- Changed how cards are randomly generated so rarer cards are more likely now, but...
- Hero cards damage has been balanced so rarer cards do less damage
- Added a few mouse over functions
Play it here: link
- Slight audio volume adjustments
- Added the Updates Panel
- Music Toggle is now saved, so it will stay on/off next time you play
- Audio Volume is now saved so it will be the same volume next time you play
- Changed how cards are randomly generated so rarer cards are more likely now, but...
- Hero cards damage has been balanced so rarer cards do less damage
- Added a few mouse over functions
Play it here: link
Version 0.3a ( 1st Release Build )
First Release, No Changes.
Play it here: link
Play it here: link
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